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Spring Spectacular: Trap Disarming RT Changes on 04/23/2019 09:12 AM CDT
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Hi everybody,

I couldn't think of a catchy title for this change so you get that awkward one.

Trap detection and disarming, and lock measuring through Lock Mastery using calipers have had their roundtime costs significantly decreased - as long as you are in a reasonably civilized place.

In addition, the Water Lore benefit for spell 404 (Disarm Enhancement) has been changed - when you fail to disarm a trap, it will now provide phantom ranks (at a seed 1 rate) when determining if you failed badly enough to set off the trap.

Ixix

This message was originally posted in General GemStone IV Discussion, Game Systems. To discuss the above, follow the link below.

http://forums.play.net/forums/19/325/3352/view/206
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