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Necro Infection? on 12/03/2009 12:28 PM CST
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I have a quick question... Is there a way, other than a PC empath, or a death to get rid of infection? As I see it, I'm pretty sure there won't be too many empaths jumping to take a necro's infection, and currently to my knowledge, there is no NPC empath that will take it either. So how would a necro get rid of gangrene?
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Re: Necro Infection? on 12/03/2009 12:30 PM CST
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>>So how would a necro get rid of gangrene?

Suffer, mostly. Necromancers will have no direct way to heal disease (or poison, or anything else), though if you stop and think about how diseases work, you might be able to come up with something creative with the tools that have been described.

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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Re: Necro Infection? on 12/03/2009 12:31 PM CST
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will empaths mechanically speaking to able to heal necromancers or will it be a purely rp thing?
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Re: Necro Infection? on 12/03/2009 12:40 PM CST
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Past a certain point, Empaths simply cannot heal Necromancers no matter how anti-authoritarian they're being.

The necromantic corruption of the Necromancer's body is antithetical to Empathy. You can push through that for awhile, but there reaches a point where linking to that... thing would just shock the heck out of you if you didn't recoil instead.

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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Re: Necro Infection? on 12/03/2009 05:25 PM CST
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<<Past a certain point, Empaths simply cannot heal Necromancers no matter how anti-authoritarian they're being.

The necromantic corruption of the Necromancer's body is antithetical to Empathy. You can push through that for awhile, but there reaches a point where linking to that... thing would just shock the heck out of you if you didn't recoil instead.>>

will that be something that is circle-determined <the circle of the necromancer> or skill-determined?



The undead hordes would like to take this moment to remind you that they are quite happy to eat your brains so that you may test new depart.Please consider it.Hugs and kisses, Team Necro.
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Re: Necro Infection? on 12/03/2009 05:27 PM CST
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Divine Outrage determined.




"Blinding ignorance does mislead us. O! Wretched mortals, open your eyes!" ~ Leonardo da Vinci
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Re: Necro Infection? on 12/03/2009 07:14 PM CST
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So Necro's can be auto outed through no action of their own when an empath can't heal their wounds. That won't abused at all.

So if an non-necro can be accused can they be found guilty? If so, do the same things happen to the wrongly accused? forced to open, social outrage, all that jazz? What's the accusation cooldown? How much money do we get for accusations? I'm deciding if creating a necro will be profitable to my main character.
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Re: Necro Infection? on 12/03/2009 07:19 PM CST
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Seriously guys...its a good idea...don't abuse it...
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Re: Necro Infection? on 12/03/2009 07:26 PM CST
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>Seriously guys...its a good idea...don't abuse it...<


can be avoided with demenor


No man knows till he has suffered from the night how sweet and dear to his heart and eye the morning can be.
Bram Stoker
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Re: Necro Infection? on 12/03/2009 09:07 PM CST
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>>So Necro's can be auto outed through no action of their own when an empath can't heal their wounds. That won't abused at all.

>DEMEANOR HELP

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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Re: Necro Infection? on 12/03/2009 09:14 PM CST
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touch XXX

XXX avoids your touch.



No man knows till he has suffered from the night how sweet and dear to his heart and eye the morning can be.
Bram Stoker
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Re: Necro Infection? on 12/03/2009 09:16 PM CST
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>> I'm deciding if creating a necro will be profitable to my main character.

Psst, when you're planning on committing mechanics abuse, it's a good idea to not post about it.



Rev. Reene

"When a mind does not know itself, it is flawed. When a mind is flawed, the man is flawed. When a man is flawed, that which he touches is flawed. It is said that what a flawed man sees, his hands make broken." - Dak'kon
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Re: Necro Infection? on 12/03/2009 09:19 PM CST
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>demeanor

Poor necromancers are going to have such a hard time teaching their little outcast wilderness classes.


"...I am inclined to think the focus of the [Warmage's] spellbook should be ways to make things explode, to help you make things explode, or to assist your victim in exploding." -Armifer
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Re: Necro Infection? on 12/03/2009 09:23 PM CST
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In my opinion, TOUCH should be removed from demeanor and put back into avoids.
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Re: Necro Infection? on 12/03/2009 09:55 PM CST
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i think ya should be able to add avoids to demeanor so that those you befriend would be able to drag ya around, or to help. But those seeking your demise wouldn't be able to.


The undead hordes would like to take this moment to remind you that they are quite happy to eat your brains so that you may test new depart.Please consider it.Hugs and kisses, Team Necro.
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Re: Necro Infection? on 12/03/2009 09:56 PM CST
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Dragging shouldn't be flat-out avoidable, it should be a stat contest. If you have your avoid flag up, you always try to resist. If you don't have an avoid flag, you don't resist.

Oh well, won't happen. :\



Rev. Reene

"When a mind does not know itself, it is flawed. When a mind is flawed, the man is flawed. When a man is flawed, that which he touches is flawed. It is said that what a flawed man sees, his hands make broken." - Dak'kon
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Re: Necro Infection? on 12/03/2009 10:11 PM CST
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it should also have a test based on how much you're carrying too. an elf shouldn't be able to drag around a tog carrying 3 sets of HP, 2 bundles and 5 greatswords and 10 mauls in his pack.


The undead hordes would like to take this moment to remind you that they are quite happy to eat your brains so that you may test new depart.Please consider it.Hugs and kisses, Team Necro.
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Re: Necro Infection? on 12/03/2009 10:14 PM CST
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>>So Necro's can be auto outed through no action of their own when an empath can't heal their wounds. That won't abused at all.

And by Clerics perceiving them, or Moon Mages. It's almost like you're going to get outted no matter what you do if you're going to cast spells that make the gods mad!

-Z
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Re: Necro Infection? on 12/03/2009 10:23 PM CST
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okay, so then if its that <<if you're going to cast spells that make the gods mad!>> - predicated on divine outrage --- then may we presume that "redeemed" necromancers will still be healable by empaths?


The undead hordes would like to take this moment to remind you that they are quite happy to eat your brains so that you may test new depart.Please consider it.Hugs and kisses, Team Necro.
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Re: Necro Infection? on 12/03/2009 10:33 PM CST
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>>Psst, when you're planning on committing mechanics abuse, it's a good idea to not post about it.

I choose to take those comments in the nicest way possible.

To that end, Z and I have made some adjustments to how the monetary award works.

1: It will be drawn from the target's bank account, rather than debted to the target.
2: Choice of accounts will prefer the accuser's current province.
3: If local accounts are empty, any account to cover the value of the target's accusation can be accessed.
4: If the target has no account with that value, you will get his single largest account instead.
5: If the target has nothing in the bank, you get nothing.

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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Re: Necro Infection? on 12/03/2009 10:41 PM CST
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Nice fix. And quick too.
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Re: Necro Infection? on 12/03/2009 11:09 PM CST
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>--- then may we presume that "redeemed" necromancers will still be healable by empaths?<

If you are not supernaturally detectable, you may still be healed, corpse assisted (although you lose this even faster), and any number of things that outrageous Necros lose out on.

-Z
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Re: Necro Infection? on 12/03/2009 11:49 PM CST
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>>5: If the target has nothing in the bank, you get nothing.

I expect a rise in the sale of beggers rags.




Alexii points at a Velakan slaver and shouts, "Another one! Don't let it get away!"
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Re: Necro Infection? on 12/04/2009 01:38 AM CST
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for the whole accuse thing... gotta ask now so that it will be taken care of down the road .. will there be a way for a necromancer character to still attend pay-for fests? Because of the nature of the "gift" this year, if you wanted the benefit, you had to attend as that character.

So will briefly stepping into town to get to the festival grounds be possible, or will they put some entrances outside towns so you can still get there without stepping into a justice area?

I know theres stuff they had in the shops that I woulda wanted to buy for my nec-to-be had i attended this year in prime but wasn't able to do both instances.


The undead hordes would like to take this moment to remind you that they are quite happy to eat your brains so that you may test new depart.Please consider it.Hugs and kisses, Team Necro.
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Re: Necro Infection? on 12/04/2009 05:43 AM CST
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>I choose to take those comments in the nicest way possible.

>To that end, Z and I have made some adjustments to how the monetary award works.

Some other ideas...

1) check the accounts again when the target is apprehended.
2) take the coins from the target when they are caught.

-pete
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Re: Necro Infection? on 12/04/2009 06:16 AM CST
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Just keep your necro char totally broke and all you have to deal w/ is lynching and outrage.
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Re: Necro Infection? on 12/04/2009 06:51 AM CST
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>Just keep your necro char totally broke and all you have to deal w/ is lynching and outrage.

Or use an alt for a bank/gems/skins/vault mule. I'm sure there'll be plenty of traders run to 10th circle and used as trading partners for necros.

-pete
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Re: Necro Infection? on 12/04/2009 09:07 AM CST
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Or as a best case scenario some enterprising traders will moonlight as bankers and money launderers.


-Strk
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Re: Necro Infection? on 12/04/2009 01:00 PM CST
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>>Some other ideas...

Not willing to do any payout options that necessitate waiting for the Necromancer to be arrested, since the point of the change is to make sure that the reward money is always something existent in the Necromancer's ownership rather than a future debt that can be exploited by never paying it.

Anti-duping exploit first, screwing with the Necromancer second.

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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Re: Necro Infection? on 12/04/2009 01:20 PM CST
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<<Zeyurn and I are talking more about the safe room topic.>>

This is really great to hear. Maybe no safe room mechanics for anyone Open?
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Re: Necro Infection? on 12/04/2009 03:22 PM CST
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From the looks of it, there would be little reason for a perverse necromancer to have much money anyways. Their nature is such that they are removed from society. It would behoove them to carry only the essentials and be able to forage for healing herbs. I imagine people would have no qualms in grave-robbing a perverse necromancer either and so being able to tan your own armor and not carrying anything you mind losing would also help.
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Re: Necro Infection? on 12/04/2009 03:30 PM CST
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Being able to tan your own armor comparable to capped leather armor from Rangers would take an obscene amount of skill. Probably better off scavenging from hunting grounds...
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Re: Necro Infection? on 12/04/2009 03:32 PM CST
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>>Being able to tan your own armor comparable to capped leather armor from Rangers would take an obscene amount of skill. Probably better off scavenging from hunting grounds...

Obligatory:
..until the craft re-write.



TG, TG, GL, et al.
Also: Moo.
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Re: Necro Infection? on 12/04/2009 03:46 PM CST
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There is also the prospects of bone armor which may be a necro specialty if I remember correctly. Also, are capped leathers really necessary?
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Re: Necro Infection? on 12/04/2009 03:56 PM CST
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My barb can tan armor with little difficulty which barely hinders him at all. Leather armor isn't even his main worn armor. It may as well be capped tanned for all the differce there is.
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Re: Necro Infection? on 12/04/2009 05:02 PM CST
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>>Psst, when you're planning on committing mechanics abuse, it's a good idea to not post about it.

>>>I choose to take those comments in the nicest way possible.

It was taken in exactly the manner I wished. I rather thought it was obvious what with my sig and all.

Still wondering though, is it actually possible for non-necros to be convicted of Necromancy?
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Re: Necro Infection? on 12/04/2009 05:03 PM CST
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Also, you could take measures to avoid being called a necro, thus giving yourself access to the offerings of the sheep hordes.
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Re: Necro Infection? on 12/04/2009 05:07 PM CST
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And I just noticed my sig hasn't been showing up.


"I have been assured by a very knowing American of my acquaintance in London, that a young healthy child, well nursed, is, at a year old, a most delicious, nourishing, and wholesome food.."
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Re: Necro Infection? on 12/04/2009 05:09 PM CST
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Modest proposal, probably the only "classic" piece of literature I ever enjoyed reading.
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Re: Necro Infection? on 12/04/2009 05:35 PM CST
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>>Still wondering though, is it actually possible for non-necros to be convicted of Necromancy?

Yup.

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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